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3dArtworkRender01__SachikoConvery_GAME_2028_Springfield.jpg

Hamburger

Program: Z Brush
Sculpted and textured in Z Brush.

Shotgun

Program: Blender, Z Brush
Modeling in blender, then sculpting details, and texturing in Z Brush.

Low Poly Space Ship

Program: Blender
First time creating a ship in blender. Created a low model and used displacement nodes to add extra detail.

Procedural Planet and Moon

Program: Blender
Experimenting with procedural planets and lighting.

Low Poly Fly by Animation

Program: Blender
 

Landing Spaceship

Program: Blender
Designing a space ship and using @baeac's tutorial for the procedural landscape.

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