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Hamburger
Program: Z Brush
Sculpted and textured in Z Brush.
Shotgun
Program: Blender, Z Brush
Modeling in blender, then sculpting details, and texturing in Z Brush.
Low Poly Space Ship
Program: Blender
First time creating a ship in blender. Created a low model and used displacement nodes to add extra detail.
Procedural Planet and Moon
Program: Blender
Experimenting with procedural planets and lighting.

Low Poly Fly by Animation
Program: Blender
Landing Spaceship
Program: Blender
Designing a space ship and using @baeac's tutorial for the procedural landscape.
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